Since my "
visual history of the hockey mask" was so widely viewed, I wanted to do another post as a tribute to the FX work that gave us the many versions of Jason we all saw on screen over the years.
Below is a "reference pic dump" of 200+ behind-the-scenes photos of Jason actors in the original makeup being fussed over by their creators. It's almost everything I have accumulated in the last 9 years from friends, collectors, documentaries and even a Russian film forum. Maybe if you're an artist you'll see something new and some great sculpts or paint-ups will come out of this.
Friday the 13th (1980)
Here's where we're introduced to Jason as a child in two different iterations: clean, and bottom-of-the-lake version. All the basic design elements are there--the enlarged cranium, the droopy eye and ear, the deformed mouth, based on the features of a homeless man Savini knew during his youth in Pittsburgh. Savini gave birth to Jason, and every subsequent FX artist reinterpreted Savini's basic concept.
Click to enlarge any image.
Sculpt/Application: Tom Savini
Actor: Ari Lehman
Part II (1981)
New makeup, new design, somewhat loosely based on the original, and seemingly inspired by a version of
Quasimodo that appeared in a makeup instruction book by Dick Smith. According to Lloyd Albin, there were as many as two other designs for Jason's face sculpted during production. No photos are known to exist of these alt sculpts.
Sculpt/Application: Carl Fullerton
Actor: Warrington Gillette
Part III (1982)
Three versions of Jason were actually sculpted for this film:
Version 1: The Winston sculpt
Sculpt: Stan Winston
Application: Doug White, Kenny Myers
Actor: Richard Brooker, Mike De Luna
This version of Jason was sculpted by famed FX man Stan Winston (Predator, The Terminator, Terminator 2, among scores of other classics) and used for the entire film while Jason is either in shadow or has the hockey mask on. The mask was a one-piece foam latex bust that fit over Brooker's head. At least three were made for filming. The design was deemed too much of a departure from part 2, so a different design was sculpted for the unmasking.
Version 2: The flashback
Sculpt: Doug White
Application: Doug White, Kenny Myers
Actor: Richard Brooker
After the Winston design was rejected as the "face" of Jason, a second sculpt was made by FX artist Douglas J. White on set to look closer to Fullerton's design from part 2. Deemed unrefined by director Steve Miner, this design was used only during the flashback scene where Chris Higgins was attacked by Jason.
Version 3: The unmasking
Sculptor: Doug White
Application: Doug White, Kenny Myers
Actor: Richard Brooker
After the face was modified and refined considerably (though the neck piece appears to be the same), this final and most famous version of Jason's face was used in the unmasking.
One thing you'll notice on the application photos below is that after applying a basic skin tone, the FX artists shadowed with blue and magenta to create the illusion of depth and translucence. This time-honored coloring technique counteracts the flatness of the latex and goes all the way back to Dick Smith.
Such a color scheme was used to create almost every "living" iteration of Jason, including at least part 2, part 3, part 4 and Jason Goes to Hell.
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A pipe is really the only legit way to enjoy tobacco. |
Part IV (1984)
Version 1: The dummy sculpt
Sculpt: James Kagel
Dummy FX Work: Alec Gillis, John Vulich, Larry Carr
Actor: Ted White
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Alec Gillis & Larry Carr |
This early version of the Jason head was closely based on Tom Savini's design from the first film. Sculpted onto a lifecast of Ted White, the design was used for the two dummies (one animatronic, the other static) that were created for FX shots as well as the cowl worn by White throughout the film.
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L to R: Larry Carr, Kevin Yagher, John Vulich, James Kagel, Alec Gillis. Woman at far right might be Jill Rockow. |
Version 2: The prosthetic sculpt
Sculpt: James Kagel
Application: Kevin Yagher
Actor: Ted White
According to legend, the second version was sculpted merely out of expedience: Sculptor James Kagel had finished his work but production hadn't yet begun and he was still getting paid by the hour. Savini encouraged him to do another sculpt of the head, improving and enhancing features. Kagel took a wax master of his sculpt and began sculpting on top of that, changing the cranium and exaggerating features to create a bolder, more fluid design. This version was used for the appliances in the final "unmasking" FX shot.
Part V (1985)
Louis Lazzara sculpted a nearly exact copy of the part 4 stunt sculpt, as you can see here. Lazzara's sculpt was used for all the Jason and Roy heads in the film.
David Miller was brought in during post production to create the dummy that fell on the spikes at the end, along with some other props.
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FX artist David Miller with the massive mask he created for the opening shot. |
PART VI (1986)
Version 1:The Bradley hood
Sculpt: Brian Wade
Actor: Dan Bradley, C.J. Graham
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Respect the Graham Stache |
This was a faceless head-and-shoulders sculpt for actor Dan Bradley. It was worn by both Bradley (in the paintball scene and other shots of Jason speedwalking through the woods) and by Graham throughout nearly the entire film. The paint scheme featured a blue-gray base with purple shadowing and black and brown accents.
A version of this hood with a movie-accurate paint job had a crude face that was added some time before 1996 (possibly for display purposes). Look closely and you can see the seam. Two original copies are known to exist like this; one owned by Billy Kirkus, and another in a private collection in Japan.
Version 2: The Cemetery mask (a.k.a. the C.J. mask)
Sculpt/Application: Brian Wade
Actor: C.J. Graham
According to Brian Wade, after Bradley was fired, a second sculpt was requested for the new actor, which he claimed to have completed from scratch in just 24 hours. This version was a one-piece appliance with cutouts for the left eye and nose and a detachable lower mandible. A separate insert was created to snap in the carnage for the right eye, which had been sculpted separately.
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Brian Wade adding some filth to C.J.'s mask |
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Brian Wade's eye casting. The carnage was sculpted separately on this and plugged or snapped into the finished product. (Photo courtesy of Brian Wade) |
This mask made it in to a couple of pickup shots toward the end of the film as well...
Version 3: The Coffin Dummy
Sculpt: Brian Wade, FX team.
Part VII (1988)
Sculpt: John Buechler/A.J. Workman/MMI
Application: MMI
Actor: Kane Hodder
One of the most popular physical iterations of Jason, this one is perhaps the most monstrous. This paint scheme featured a brown base with black or gray shadowing and some reddish-brown accents near the wounds in the face.
Part VIII (1989)
Sculpt/Application/Dummy Work: Tibor Farkas, Jamie Brown, William Terezakis
Actor: Kane Hodder
This was a jack-o-lantern type design that blurred the lines between the bony and fleshy structures of the face. One of the more unique and controversial face designs for Jason, the paint job is more detailed than its often given credit for, even if the sculpt is a bit lacking.
And here's a nice shot of the back of an in-progress Jason hood with a mask courtesy of Tibor Farkas Jr.:
And one of Timothy Burr Murkovich as young Jason in the giant foam Jason face Tibor Sr. was making in one of the above photos. THANK GOD this shot didn't make it into the movie.
Jason Goes to Hell (1993)
Sculpt and Paint: Robert Kurtzman
Actor: Kane Hodder
KNB decided on a lumpy, over-sized head inspired by Carl Fullerton's part 2 design, with some detail enhancement. As with earlier designs for "living" Jason, this was heavily shadowed in overlapping blue and magenta tones to make the lumps really pop onscreen.
Robert Kurtzman applying blood to the mask.
Above: A stunt dummy used during the chest stab in the film's finale.
Jason X (2002)
Sculpt: Stephen Dupuis
Paint: Damon Bishop
Version 1 Stunt FX head: This was evidently a early design used for the FX dummy that was blown up. Most notably, it doesn't have a lumpy head. Beautifully layered paint job on this piece.
Version 2 hero head: This is the design seen during the unmasking in the first act, and used through most of the film. Primary difference from the stunt head is the added scalp layer designed to grab onto the hockey mask, reminiscent of the Jason Goes to Hell cranial design.
Version 3: Uber Jason. Fitting that this version is in outer space because this design is light years away from any previous iteration of Jason there is... aside from perhaps the part 8 design.
Freddy vs. Jason (2003)
Sculpt/Paint: Jamie Salmon/WCT Productions
Wish
I had more info on this! No version of the face is known to have been sculpted, although this concept sketch was made during pre-production:
Here's a shot of the primary cowl worn through the film:
I'll update this section when I know more. For
now, here's a photo of a screen-used cowl owned by Mario Kirner. Check
out his upcoming coffee table book for more photos! You can buy it on
eBay.
Friday the 13th (2009)
Sculptor/Painter: Scott Stoddard + FX team
Actor: Derek Mears
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Scott Stoddard working on Derek Mears. |